Monthly Archives: September 2017

///September

UP 1_0_0_0 is shipping

Changes Fixed garbled gui problem after scene clearing Added new parameters to Fluid presets Fixed refresh problem when Flex fails to create a Rigid or Particle body Fixed Kinematic scaling bug Completed Rigid body support Known issues and limitations Due to a current Flex limitation, rigid bodies can drift randomly if filled with too [...]

UP 1_0_0_0 is shipping 2017-09-14T23:34:25+00:00